/*
Java board game library.
Copyright (C) 2011  Deepesh Garg

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

package d.g.boardgames;

import java.util.LinkedHashMap;
import java.util.Map;

public class GameNode<NT, LT> {
	NT nodeValue;
	
	GameNode<NT, LT> parent;
	
	Map<LT, GameNode<NT, LT>> children = new LinkedHashMap<LT, GameNode<NT, LT>>() ;
	
	public NT getNodeValue() {
		return nodeValue;
	}
	
	public void setNodeValue (NT nodeValue) {
		this.nodeValue = nodeValue;
	}
	
	public void addChild (LT link, GameNode<NT, LT> child) {
		children.put(link, child);
		child.setParent(this);
	}
	
	public GameNode<NT, LT> getChild (LT link) {
		return children.get(link);
	}
	
	public GameNode<NT, LT> getParent () {
		return parent;
	}
	
	public void setParent (GameNode<NT, LT> parent) {
		this.parent = parent;
	}
}
